Whole keyboard is now available to you, although it might be hard to code numbers. The new finger placement when coding matches. ![]() I forgotten but back in 2015, I was told that the Japanese scout would code this way too. This was basically how you would place your fingers for normal touch typing (see photo below). I recently read that Joe Trinsey, former USA Women Volleyball Scout, would have his index fingers rested on the F and J keys. Since B is a code used for blocking, I remapped the L key to be the B code. This means if I press the B key, it would actually come out as P (soft attacks). You can work around this by remapping the keyboard. It denotes if the attack was a soft/ roll attack and PP is the default attack combination code for setter attack. One example is the P letter on the right side of the keyboard. This is because you don’t want to look at the keyboard while you’re coding because you may miss out on seeing critical actions (and subsequently not coding them) or even worst, miss out on the rally ending action, e.g. Good for coding numbers but right of the keyboard is essentially unavailable to you.Ī major disadvantage of placing your fingers this way is the right side of the keyboard is essentially unavailable to you. ![]() My normal finger placement when coding matches. This made sense to me because you would be typing shirt numbers and (eventually) court zones so you want easy access to the numbers. I was told by the former GB Women Scout Matt Bianco during my training at the UK School Games 2015 to have the left fingers resting on the Shift, A, S and V keys and my right fingers resting on the number pad of 4, 5 and 6 when coding in DataVolley (see photo below).
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